← Muscle Diary

How to Play

Plan your training week and see how strong you can get in 12 weeks.

Muscle Diary is a simulation game where you plan a pixel-art character's training week, food, and sleep, then see how strong they can get in 12 weeks (84 days). This page explains how to play, how to read the screen, and the events that can happen in the game. For how muscle and lifts are calculated, see How the Math Works.

1. Create your character

On the first screen, choose your character's sex, height, weight, age, body fat, lifting experience, and job.

2. Enter your current lifts

For the bench press, squat, and deadlift, choose a weight and how many reps you can do with it. The game uses that to estimate the most you could lift for a single rep (your one-rep max, or 1RM).

3. Set a goal

Pick one of three goals and set a target.

GoalChoices
Bench pressHeavier than your current 1RM (in 5 lb steps)
Body fatLower than now (down to 8% for men, 15% for women)
Build muscleHow much lean mass to add (1–13 lb)

If your goal looks hard to reach in 12 weeks, you'll see a note. You can still go for it.

4. Plan your week

In "Weekly plan," choose a muscle group and an intensity for each day of the week.

Below the plan, you'll see today's workout, calories in and out, your daily protein, and your "weekly stimulus." Weekly stimulus is a guide that comes out to 6 when you train each of the three muscle groups twice a week at Normal intensity. Too little or too much isn't efficient.

You can change your plan at any time, even in the middle of the game.

5. Start training

Press "Start training" and the days move forward automatically. You can choose from three speeds.

SpeedTime per dayTime for 12 weeks
Slow1.5 secabout 2 min
Normal0.5 secabout 42 sec
Fast0.2 secabout 17 sec

Press "Pause" to stop, adjust your plan, and then "Resume." There are also speed and pause/resume buttons under the status panel.

6. Reading the screen

The chart can switch between 1RM (all three lifts), lean mass, body fat, and weight. Charts that match your goal show a goal line.

7. Events in the game

EventWhen it happensEffect
FatigueWhen you train the same muscles without restTraining a tired muscle gives less stimulus (half at fatigue 50)
InjuryWhen you train "To failure" and that muscle's fatigue goes over 80 (8% chance)You can't train that muscle for 7 days, and motivation drops
PlateauWhen you keep the same plan for 4 weeksStimulus drops a little. Change your plan to get it back
Personal recordWhen your 1RM passes the next 5 lb stepMotivation goes up
SorenessThe day after a "To failure" session (30%)Motivation drops
Night outNow and then (more often on Fridays)+1,200 kcal, and you sleep 1 hour less that night
Packed gymWeekday training days (8%)Less stimulus that day
Skipped workoutWhen motivation is low (more often on weekends and rainy days)No training that day
ColdNow and then (2%)No training for 3 days

8. Your 12-week results

After day 84, you'll see your character at the start and after 12 weeks side by side, along with changes in weight, lean mass, body fat, and your 1RM on all three lifts. You can share your results on X or other apps.

If you reach your goal before then, you'll see "Goal reached!" that day, and the game keeps going until week 12.

Press "Back to Day 1" to start over with the same character and plan. Press the title at the top of the screen to go back to the first screen and create a new character. You can pick up your previous game with "Continue."

How your data is saved

What you enter and your game progress are saved only in your browser. Nothing is sent to a server. If you clear your browser data, your progress is deleted too.